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Street fighter iii
Street fighter iii













street fighter iii

You know, the whole sound staff really tried to capture the essence of those words “Fight for the Future” with their music. I think they came up with something really cool. We used the Canada hip-hop artist infinite for the opening track. We really wanted to challenge ourselves to try and do something new with the sound, too. There’s rap, hip-hop-it’s a very different feel from what we’ve seen in FTG games up to now.Ĭapcom: Yeah. I want to specially point out the car in the bonus game-it’s a must-see… please refrain from destroying it right away! (laughs) -I felt like the sound has really changed for 3rd Strike, too. The entire staff really put their heart and soul into the graphics for 3rd Strike. Also, we really wanted to create beautiful backgrounds this time visuals that you could take time to slow down and appreciate when you were playing single player. We took what we learned from 2nd Impact and re-examined the whole SFIII system. Being a culmination of the series, as you say, I imagine the development must have been very challenging.Ĭapcom: Yes, definitely. In that sense I think you can probably call 3rd Strike the culmination of the SFIII series. We really took things to the limit in terms of volume, with the number of characters and such.

street fighter iii

And where does 3rd Strike fit amongst the other Street Fighter III games, then?Ĭapcom: Good question. However, from the start SFIII was designed as a game that would take the core concept of SFII, but adapt it for today’s generation and technology.

#STREET FIGHTER III SERIES#

(laughs) There’s a lot of deep associations there.Ĭapcom: Of course! (laughs) -Capcom has many other 2D FTG franchises, including Darkstalkers, X-men, Street Fighter Zero… where does the Street Fighter III series fit in among these?Ĭapcom: The other series are all related in one way or another to Street Fighter II, either as developments, refinements, or offshoots of that style of gameplay. Ah, so it wasn’t just about length then. The subtitle “Fight for the Future” has a couple things going on: first, it’s a call-back to the first game, New Generation, and the idea that these are the next generation of fighters second, we wanted to signal to players that this was a game you could only play at game centers, and convey our hope that the tradition of live arcade FTG matches will continue for a long time to come. As for “STRIKE”, we decided we wanted to use a word with more immediate force than “Impact”. (laughs) What was the reason for that?Ĭapcom: We started conceptualizing 3rd Strike during the development of 2nd Impact, when it was still called by its provisional title “Second Edition.” The numbering is a remnant from that. The official title for the game is “Street Fighter III: 3rd STRIKE Fight for the Future”. How about the staff?Ĭapcom: We had just added a bunch of new staff, but it was mostly the same team from 2nd Impact. How long has the development been going on?Ĭapcom: We started it around the time we finished 2nd Impact, so almost a year and a half. Originally featured in Gamest magazine -At long last, SFIII: 3rd Strike is almost here-just one month left! I’d like to start with some general questions about the game. Street Fighter III: 3rd Strike – Pre-release Interview The Making of Street Fighter III: 3rd StrikeĪs told in three developer interviews from 1999















Street fighter iii